Tiny Monstrous Spider

is a Monstrous Spider



3e

         
Unaligned
         

d20 Modern facts

  • Size: Tiny
  • Type: Monstrous Spider
  • CR: ¼
  • HD: 1/2 d8
  • HP: 2
  • Massive Damage Threshold: 10
  • Initiative: +3
  • Speed: 20 ft. (30 ft. for hunting spider), climb 10 ft.
  • Defense: 15, touch 15, flat-footed 12 (+2 size, +3 Dex)
  • BAB: +0
  • Grapple: 2
  • Attack: +5 melee (1d3-4 plus poison, bite)
  • Full Attack: +5 melee (1d3-4 plus poison, bite)
  • Fighting Space: 2 1/2 ft. by 2 1/2 ft.
  • Reach: 0 ft.
  • Special Qualities: poison, webs, darkvision 60 ft., immune to mind-affecting attacks, resistance to massive damage
  • Saves: Fort +2, Ref +3, Will +0
  • Action Points: 0
  • Reputation: +0
  • Abilities: Str 3, Dex 17, Con 10, Int -, Wis 10, Cha 2
 

d20 Modern sources

 

         
   TN   
         

D&D 3.0 facts

  • Abilities: Str 3, Dex 17, Con 10, Int -, Wis 10, Cha 2
  • AC: 15 (+2 size, +3 Dex)
  • Attacks: Bite +5 melee
  • CR: ¼
  • Damage: Bite 1d3-4 and poison
  • HD: 1/2 d8 (2)
  • Initiative: +3 (Dex)
  • Organization: Colony (8-16)
  • Qualities: Vermin
  • Reach: 2 1/2 ft. by 2 1/2 ft./0 ft.
  • Saves: Fort +2, Ref +3, Will +0
  • Size: Tiny
  • Skills: Monstrous spiders receive a +4 racial bonus to Hide and Spot checks. *Monstrous spiders gain a +8 competence bonus to Hide and Move Silently checks when using their webs. *Hunting spiders receive a +6 racial bonus to Jump checks and a +8 racial bonus to Spot checks.
  • Speed: 20 ft., climb 10 ft.
  • Terrain: Temperate and warm land and underground
  • Treasure: None
  • Type: Vermin